Deathstar

The Deathstar is the most advanced ship in the game, although it is not considered by most a “ship”, but more of a battle station. Graviton Technology must be researched as a requirement for the Deathstar. It has the highest weapon power, shield strength, and structural integrity (armor) in the game. The Deathstar can destroy Moons. It is the most powerful, expensive, and slowest ship in the game. Some consider the Deathstar to be the ultimate achievement in the universe.

Uses and Advantages

Due to their exaggerated armor and shield power, Deathstars are very difficult to destroy in large numbers, with most of the opposing firepower being “spread” (i.e 500 Destroyers vs. 20 Deathstars = average of 25 Destroyers shooting at a single Deathstar, resulting in no real damage per Deathstar). The Deathstar can act as both defense (due to having Rapid-Fire against every ship in the game short of another Deathstar) and anti-defense (due to being heavily armored, shielded, and having Rapid-Fire against every defense except the Plasma Turret and the Shield Domes). Because of their reduced speed, large cargo capacity, and fuel efficiency, they’re very useful for long-term fleetsaving.

Shortcomings

Despite their power and armor, single Deathstars are quite easy to destroy without fodder protection; 60 Destroyers, 150 Battleships, or 35 Plasma Turrets will do the trick. This can be offset somewhat by having more than 1 Deathstar in the attacking fleet. This does not, however, consider weapon, shield, and armor technology research levels. Their construction cost (and the cost to obtain the required technologies and infrastructure to build them) is very expensive. They take a long time to build without high level Nanite factories. Additionally, the Deathstar is very slow, leaving it vulnerable to Sensor Phalanx scans unless it is traveling between moons (see Fleetsaving).

Requirements

  • Shipyard (level 12)
  • Hyperspace Drive (level 7)
  • Hyperspace Technology (level 6)
  • Graviton Technology (level 1)

Cost

ResourceAmount
Metal5000000
Crystal4000000
Deuterium1000000

Performance

Structural integrity9000000
Shield Power50000
Weapon Power200000
Cargo Capacity1000000 Units
Base Speed100
Fuel Consumption1

Rapid-Fire Against

Espionage Probe1250
Solar Satellite1250
Small Cargo250
Large Cargo250
Light Fighter200
Heavy Fighter100
Cruiser33
Battleship30
Colony Ship250
Recycler250
Bomber25
Destroyer5
Battlecruiser15
Rocket Launcher200
Light Laser200
Heavy Laser100
Ion Cannon100
Gauss Cannon50