Destroyer

Destroyers are the largest and most powerful ships in in the game, second only to the Death Star. Relatively expensive and requiring a high degree of infrastructure and technological research to build, they are not an option for new players.

Uses and Advantages

Destroyers are used mainly to counter Plasma Turrets and Deathstars. They also work quite well when you have to face a fleet of Battlecruisers and a fodder defense of Light Lasers, due to Rapid-Fire. Destroyers are effective in conjunction with Bombers and Battleships to crush turtles. Some players use hundreds of Destroyers as a planetary defense to deter attack, particularly from Moon Destroy attempts.

Shortcomings

Fodder will counter Destroyers quite well, but only with the backup of bigger ships behind them. In defenses, Rocket Launcher fodder is effective against Destroyers, where Light Lasers are not, due to Rapid-Fire, but the effectiveness of Rocket Launchers can can be countered somewhat by using Cruisers along with Destroyers in the attacking fleet. The Destroyer is also expensive both to build and operate, with the second highest Crystal to Metal cost ratio for a combat ship in the game. They are also relatively slow, and require a lot of deuterium to move.

Requirements

  • Shipyard (level 9)
  • Hyperspace Drive (level 6)
  • Hyperspace Technology (level 5)

Cost

ResourceAmount
Metal60000
Crystal50000
Deuterium15000

Performance

Structural integrity110000
Shield Power500
Weapon Power2000
Cargo Capacity2000 Units
Base Speed5000
Fuel Consumption1000

Rapid-Fire Against

Espionage Probe5
Solar Satellite5
Light Laser10
Battlecruiser2

Rapid-Fire From

Deathstar5